IN-ENGINE RENDER VERIFICATION

Full Move Visual Audit

Every action is launched in the live renderer and stepped at the CPS2 cadence of 59.637 Hz. Native frames, floor contact, projectile actors, VFX anchors, and visible bounds are recorded.

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RYU Loading engine…
tick — · native —

CONTACT SHEET

Every move at a representative engine frame

Run the audit to build the in-engine contact sheet.